In addition to moving 3 spaces for a single Movement Crest he can also temporarily avoid being targeted by enemies for 3 Trap Crests
The alternate typing gives the card a blue-and-metallic color scheme that is immediately recognizable and incredibly striking, transforming the familiar Fire-type into something alien and unexpected
4B: Until end of turn, whenever one or more Gorgons and/or Snakes you control deal combat damage to a player, that player loses half their life, rounded up
Below is a detailed ranking of the top 10 strongest Yu-Gi-Oh
The other parts you need are simply a zero-cost sacrifice outlet and some effect that can place a +1/+1 counter on creatures as they enter the battlefield: Grumgully, Path of Discovery, Juniper Order Ranger, or Rhythm of the Wild for example
Notably, Triumph of the Hordes is an excellent Overrun effect with the added benefit of granting the infect keyword to creatures that don't have it