this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects
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(2) This card can be treated as 2 materials for the Xyz Summon of a "Number" monster that requires 3 or more materials
Theres really not a lot I can say in their defense because in my mind, they so obviously belong here
There is also another way to end the game: If a player's deck becomes empty, the game ends immediately, and that player loses
I am more excited about The Brothers War than any Standard-legal set in the last couple of years