Since this is a Tribal deck we can get some good use out of Path of Ancestry and Cavern of Souls
Wheel of Fortune is an Alpha sorcery that replaces everyones hands with seven new cards, immediately foiling any plans your opponents had and hopefully garnering you the advantage through any variety of effects
A cheap curve and extra ramp only lets you drop by 2-3, not 5
Here, cost reduction and graveyard hate are phenomenal, and youll snag much more powerful creatures worth putting back into play
The likes of both Phylath, World Sculptor, and Avenger of Zendikar allow you to gain a huge amount of tokens with ease, and then buff them whenever you play a land
The right sleeves should resist tearing and maintain their integrity through regular use