Once he hits, every player will feel it, and the game gets a very definite timeline to the end of the game
Making the +1 ability a scry instead of something protective means this is an engine you need to actively defend with other cards essential to stop three-mana walkers turning into Oko
The arrangement of these colors on the wheel describes relationships between the schools, which can broadly affect deck construction and game execution
Sideboards: In competitive, best-of-three matches, players have a 15-card sideboard
Using the Mardu mana combination of red, black, and white, this deck focuses heavily on bringing cards back from your graveyard for a second chance at doing damage to your opponents, and the Commander even mills two cards every turn to try and put some spicy creatures in there for them to bring to the battlefield later in your turn
Since most of my favorite creatures have a mana value of 3 or less, Ascend from Avernus can easily outperform most other options available for white in my decks