The threes are all pretty respectable, though
We're looking at Colorless cards, with a focus on kitchen table formats like Commander, Five Color, multiplayer, Highlander and Peasant/Pauper
This bad boy is strong because it can off a dork as well as an enchantment, so it's ready for Commander and other kitchen table formats
For collectors, the price of rare serialized cards has already climbed on sites and stores, showing their long-term value
But when you tack on milling synergies in its first chapter, returning all lands from your graveyard to the battlefield in the second chapter and another target creature getting +X/+X equal to the number of lands you control in the final chapter, youve got the makings of a top-flight game-finisher and yet another example of Summons being playgrounds for the Timmys/Tammys of the world (like me)
Also, this is great leading Spirits or tossing them in here and there in his colors (like Commander Classic Karmic Guide) since he pumps their power, making 4/2's on the battlefield