The only problem with trying to utilise Shift as an ability is that it relies on you taking up space in your deck for cheaper versions of the characters you want to shift out
Notice that it doesn't matter how the equipment enters the battlefield: Whether you cast it from hand, blink it, or reanimate it from the graveyard, as soon as the equipment is on the field its ETB ability will trigger
That said, theres one thing that does put a dampener on the whole experience: the price
If you sacrifice Treasures to cast Captain Lannery Storm, its last ability won't trigger for those Treasures
On the other hand, the original Warrior of Light is here as a reskin of Jodah, the Unifier
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