take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster
You can equip your opponent's Swiftfoot Boots, pulling them off of their commander so that you can exile or destroy it before they can re-equip on their own turn
They fight with the power of seven Binacle. Attacks Rock Rush30 Discard as many Fighting Energy cards as you like from your hand
Shuffle your deck afterword
The equipment sub-theme it enables can benefit your other knights by giving them gear to overpower your opponents, while always keeping the option open to go full Voltron once your commander hits the field
For one, we have the first metal variation