The best are strong, but things fall off steeply after that
Then the five-cost sorcery Traverse ramps for your highest power - great with a Commander you know about already, or in other power-matters or Voltron stuff
Sorcery World at War After the second main phase this turn, there's an additional combat phase followed by an additional main phase
This card sucks Oh, that's worse than I thought
You can definitely get lucky, but you can also buy hundreds of packs and still not find a single rare card. With new packs costing around $10 to $15, thats a big risk, meaning you can lose a lot more money than you could gain
These are somewhat like the secret rares of the past, which featured Trainer cards with gleaming, golden borders but now the entire card takes on that incredible shine