Bronzehide can also grant it to another creature upon death
Generally, Ive found that this concept works at its best when you dont have to force anything on your end during a Commander game, allowing you to pick up incidental value by simply playing and letting the board state progress
Its a one-card value engine that replaces itself and rewards you handsomely for taking basic game actions, which is kinda busted
Those are scenes people remember, so the display aspect feels meaningful
Commanders matter because not only do they dictate your decks colours and therefore the cards you can include in your deck, but much like the super-powerful companion mechanic, they are a card you always have access to
Also, each opponent's benched Pokmon receives 10 damage points