It gets better every year, as I wrote recently(ish)
Mana Generator Elves The original list counts with a few 2+ cost elves, which were replaced by the ones above, so we can use our mana a little better
Losing a creature a turn is a hard pill for an opponent to swallow, especially once it costs you no investment past the initial one mana and one card
There are a few archetypes where this will work
A large number of them have been given a hard lesson about how scarcity can temporarily drive up prices, but that many assets be they Pokemon cards or technology companies are only valuable if sold at the right time
Depending on the game, Bane of Progress usually becomes a massive attacker, collecting a +1/+1 counter from each artifact and enchantment destroyed