and the various Penalty Games used by the Millennium Item wielders
If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage
Endurance: Living End and Murktide are very weak to Endurance as the graveyard hate is incredibly relevant against Living End and against Murktide the combination of being instant speed, graveyard hate, and a reach threat means it serves multiple key purposes of taking out delirium
Deserted Beach, Fiery Islet, Frostboil Snarl, Furycalm Snarl, Stormcarved Coast, Sunbaked Canyon, and Sundown Pass are all included and make the mana base smooth as can be
We also have a very aggressive deck as the default deck of the format, one that you dont want to actively lose life against, which isnt the best sign for Ruin Raider
All of these cards represent something Magic did especially well in 2025: bold design, expressive mechanics, and the confidence to let players find their own best cards along the way