Our suggestion is to include either more creatures that have a base power of 1 (to give Zinnia more fighting power), or insert creatures that have strong enter triggers
Cohesion and Synergy : Prioritise cards that work well together and complement your overall strategy
It's certainly not a bad card -- drawing a card every turn while smashing with a 6/6 keyword soup creature for just 5 mana is a good deal in just about any deck -- but it doesn't advance any specific strategy to really take advantage of it
The expansion explores the duality between Lorwyn's eternal daya realm of order and harmony under the sun god Eirduand Shadowmoor's perpetual night, where lunar chaos of Isilu reigns
"Baldurs Gate Wilderness, the dungeon designed for the Battle for Baldurs Gate Draft Event in May, is only for that event."
Depending on what you like to do, you can focus on one particular avenue more than the others and end up with a straightforward upgrade plan