This is great to use post-combat to move the enhancement to a blocker after your attacker got to take advantage of it
Power The easiest way to get most players to draft a specific archetype is to make them feel like it would be foolish not to
If you do, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." If a nontoken creature an opponent controls would die, exile it instead
As its flavor text says, One way or another, everyone gets paid what theyre owed. #2
When Tivit comes into play or when they deal combat damage to a player, you trigger their councils dilemma ability, making all players vote on whether you get one Clue or Treasure token per player
While it pays to seek out new upgrades and strategies, having one foot firmly entrenched in the past will serve you well