This is where it competes with Accelgor, and it's up to each player to decide which is better: Stage 1 with 2 energy (4 cards) Stage 2 with 1 energy (4 cards) On the other hand, despite being a Stage 2, the damage is low at only 130, and I think it's debatable whether it's good that it can't knock out the current Stage 1 HP line of 270+ even if used twice
More Information Should I remove cards from sleeves and binders
Refill your hand and get some bonus mill if your Commander's on the table Id call that a solid enough deal
It has complex lines and decisions, too, so its not one theyll outgrow quickly
Their insanely detailed and specific grading scale lets no room for error and produces a grade that truly matches the card
Sure the maximum amount of cards you draw off of it is relatively low, it is a guarantee that youll have something in hand