It is not quite as extreme as that, forcing a removal with a three mana card in the early game is fine, especially when they then don't have it
In a pinch, using it as a hard counter can feel a little bad, since were effectively paying an extra for a basic Counterspell, but the variety of uses for the charm is what makes it powerful
I wouldnt play this in anything remotely aggressive, but love it in durdly decks leveraging the usual trio of land fixers (Nervous Gardener, They Went This Way, and Topiary Panther)
Bristly Bill, Spine Sower The word is out on farmer Bill as an amazing 2-drop, and landfall for pumping your creatures is incidentally good
Fountainport is up first, and its an absolute banger
The set introduces a new card type too, in the form of location cards representing iconic places from Disney films - such as Peter Pans Jolly Roger or Moanas Motunui - that characters will be able to travel to by paying their associated move cost