At first, this seems a rather massive change, as surely there's quite a possible shakeup that comes with adding a whole new card type to the pool of legal Commanders
Loots cheap to cast, and if we can stuff the deck with other cheap nonland permanents (oh, like that Senseis Divining Top!) we can effectively dig through our library for a spell to cast each turn and hopefully re-ramp ourselves back up to a serviceable amount of mana before our opponents can
Epic Multiplayer mode also launched, letting big groups take on tough villains like Loki all at once
Watermark: Izzet Illustrated by Greg Hildebrandt Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Not Legal Modern Legal Brawl Not Legal Legacy Legal Comp
Im talking about the ones that are hard to find, hard to grade, and even harder to let go once you have it in your hands
All other rules and effects that check power or toughness use the real values, even if they cause damage "equal to a creature's power" to be dealt