(2022-10-14) If an effect moves a melded permanent to a new zone and then affects "that card," it affects both cards
A one-mana removal spell that kills almost as long as you play creatures, which is something you want to do anyway, and also works in the first two turns if you have nothing on the board
The fact this is instant speed means it can really mess up an opponents blocking
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The Dies to Removal argument is, admittedly, a weak one, but as much as I do personally dislike this card, it still was surprising to me to see it on the list, as it seems that most other people do not share my ire
Milling random cards will give pseudo card quality or card advantage, or it can be a mana saving too