Gameplay-wise, there are a few changes to adapt the rules to the new 20-card decks that this game uses
Anytime another creature comes into play, you get to pick between adding three green mana, placing a +1/+1 counter on all creatures you control, or perhaps most importantly, scrying 2 and then drawing a card
It isnt an option you always have available
Top Commons for Sultai Towns The Town ramp deck is also fairly focused, and wants to play a mix of cheap cards (ramp, interaction) and high-end threats (Coliseum Behemoths), without that much in between
This card is obviously good with any commander that has green in their color identity, but you can also use it to cast any legendary spell and prevent it from being countered
But the influx of counter doublers we've been recieving makes it much more viable