Instant Protection (CTRL to add secondary) Ramp-ish Vexing Puzzlebox Whenever you roll one or more dice, put a number of charge counters on this artifact equal to the result
(Garths One-Eye?) If Garth One-Eye leaves the battlefield and returns, or you control another copy of it, it won't remember the choices made during earlier activations
Crashing Footfalls, Elementals, and Bring to Light Scapeshift all have few turn one plays, so they can stand to fetch a Triome on turn one and start setting up their mana
Practicum is essentially a permanent Overrun effect, which makes it fantastic in any kind of go-wide strategy, from Baylen, the Haymaker to Hakbal of the Surging Soul
You can come back from sacrifice removal like Barter in Blood that gets past indestructible stuff
(2013-09-15) Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times