First is all the mass land destruction: Even mass destroyers of land types apply: Contamination and Infernal Darkness probably sit in here somewhere, as do Reality Twist and Hall of Gemstone Cards which make it more difficult for players to cast all their spells certainly go here as well
Next is the Deck Edit section, in which you can view your collection, build a deck from scratch, or load a recipe that youve unlocked
The NAP was significant and moderate in every case
Back then, Dragons were only weak to each other, but that weakness has been phased out and modern Dragon type cards are now weak to Fairy
Nimbus Maze invokes dreams and fantasy with its distant star systems and curious blue-tinted, magic-touched clouds, taking much inspiration from the Forgotten Realms
I also think that these rules are so heavily dependent on the holograms that I don't see how the game play represented here even resemble the plain old card game