There are lots of powerful Explore cards and payoffs, both new and old
If you are in the energy deck, however, then this is just a threat that has to be removed, preferably on the stack, before you make 10 beefy Robots that will define combat for the rest of the probably very short game
Grab a Pikachu with those McNuggets
The Triomes Lets just get these out of the way
Without proper resources to send all of them there and with the risk of prizing one or even more pieces, it doesnt matter what they do: players are not going to dedicate their time to it
You know I like the janky stuff, so Im really looking forward to proliferating Fertilid to keep ramping a basic land onto the battlefield every turn, shaving off the time it takes to pop off with Replicating Ring and Midnight Clock