No matter your strategy, youre still pulling from the exact same pool of draw spells
Instead, it's about building a board state that lets you apply pressure and punish your opponents effectively
Kynaios and Tiro of Meletis draw you a card and give you a land drop, then let your opponents choose one of those for themselves
Ignoring the different types of abilities for a moment, an ability is any effect a permanent (land, creature, artifact, enchantment, or Planeswalker) can have on the game
If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost
Its not the most efficient card on its own, but it becomes a stack of soft counters that can grind a combo or tempo deck to a halt