It reminds me of a modern take of Desertion from Visions
If this card cost three mana and just did the effect twice, it would be very strong, but instead you get to cast it on Turn 2 to fix your early draws and then cast it again for basically free later in the game to find action
Larger art, simplified frame, very unique while still being a Magic card, and not a huge number of copies out there
While mystery pack openings werent as common as we expected (although, there were a couple), the use of marketing tactics was plentiful, even in basic auctions
Theres even a decent amount of free stuff like codes, efficient ways to get your hands on cards, and daily quests to earn rewards
All your on-draw effects trigger more times than your opponents can handle since youll have the capability to draw so many cards per turn with creatures like Consecrated Sphinx or Magus of the Wheel