Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature
You will always need at least one left over to make your commander worth it, but in all likelihood, the amount of cards we're talking about drawing off of things like EarthquakeEarthquake means that one spell will be enough, provided Niv-Mizzet isn't removed in response
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And on DNX, you have free access to all card and archetypes
Rules-wise, putting a land into play is part of an effect or ability , and it doesnt count towards the play one land a turn limit. I can put a land into play using Rampant Growth and play a land from my hand, and these are two separate actions
Sazhs Chocobo is an essential early-game piece that starts at 0/1 but gets permanently stronger with each land