Cards like Yuan-Ti Malison, Midnight Pathlighter and Nadaar, Selfless Paladin are constant value engines, letting you advance down whichever of the three dungeons best suits your plans
Tarkir: Dragonstorm - Flurry Winner: Cori-Steel CutterCori-Steel Cutter Runner-up: Shiko and Narset, UnifiedShiko and Narset, Unified At the very opposite end of the spectrum, flurry is a very difficult to forget keyword: It grants a benefit whenever the player casts their second spell during each turn
While it can still deal damage the same way its purely Goblin counterpart can, it can also ramp out even bigger Eldrazi thanks to the tokens it produces, 0/1 Eldrazi Spawn that can be sacrificed to produce a colorless mana
You look at a foe's hand, and you can cast them this turn with mana of any amount counting for that
Ever since I first held a NES controller in my hand I've been obsessed with gaming, and the hardware it runs on
Not having background seriously sets this card back, especially when powerful backgrounds like Acolyte of Bahamut or Dragon Cultist are waiting to be paired with it