First off, because of the way cards are actually designed with layering upon layering of new elements Ive decided that I wont exactly make a wide variety of blanks based on every single possible iteration, but instead Ill be providing layers which you can add over existing blanks to transform them
If Chatterfang and Pitiless Plunderer are both on the battlefield, you have an infinite combo so long as you have one black mana and a Squirrel that's not Chatterfang to sacrifice
When players complain about their unhappiness about getting a bad rare they miss what I consider the major function of R&D
Once upon a time, that was a pretty prohibitive cost that kept them out of competitive decks, but card draw has become so good now that they're popping up all over Magic's high power formats
A good flicker target, this has a home in some lower-to-mid power Cubes that want to support a more fair deck somewhere in its mix
Hi btw, I'm a sometime lurker but I think I can help here