9 Dual Strike There's just something about casting a card for one mana that feels like you're getting away with stone-cold robbery
With its thousands of cards, experimental mechanics, and player ingenuity, it is impossible for Wizards of the Coast's R&D team to account for the nearly-infinite possibilities for any card
As we're in the middle of spoiler season, some of these cards may eventually be eclipsed by others - though we're confident each of these has the potential to be impactful in Standard (and some of them beyond!) 10 Nowhere to Run Removal That Sticks Around To Annoy Nowhere to Run has a few things going for it
Who need lands ANYWAY, am I right
The Best of the Rest While above are ten of the best cards that youd absolutely want to include in your deck where possible, they cant fill the 99 on their own
(1) special edition glitter-foil promotional card, The Queen Mirror Seeker (6) booster packs from Disney Lorcana TCG Set, The First Chapter