These Commander decks tend to be more of an aggro build focused on attacking and landing combat damage until an opponents life total becomes 0
You'll notice my graveyard takes up a majority of my side of the battlefield (outlined in red), my creatures and lands are somewhat squished in the center, and my exile pile is all the way on the opponent side (outlined in yellow)
Fraying Sanity Theres definitely a lot of 3-mana enchantments that play a support role in the mill strategy
Sample Decklist The Commander At a glance, Zack Fair seems like a decent support card, but a terrible commander: hes a simple 0/1 Human Soldier that costs one white mana and comes into play with a +1/+1 counter , and later you can sacrifice him to give his +1/+1 counter and one Equipment to another creature
We also went back on things like the Urzatron to use subtypes to help the cards mechanically function
It's easy to ramp in Selesnya colors, letting you play out your spells early