If you get 1-14, you get to create a copy of that Creature thats tapped and attacking, but you exile it at the end of combat
Its less easy to trigger than Brash Taunter, but also more open to shenanigans in some ways by feeding off of an attack trigger
The attack is also tremendous, and the biggest feature of FF11 Dragon Knight is summoning flying dragons, summoning as many as three powerful flying dragons to fight together
The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps
A lot has been riding on The First Chapter, but now, at last, we can finally see everything this debut set has to offer
The first of our exclusive cards is the perfect place to introduce illusions, because it's the most basic possible version of the concept