Slime Against Humanity isn't put into your graveyard until after it finishes resolving, so it doesn't count itself for its own effect
It gives you more casts for the Reservoir gameplan and with the grim monolith + helm ramp, Mox Emerald, and Eternal Witness, it completely locks the game out with a recursive loop
It's not great if you don't have a creature or can't get through with damage
This eight-drop mono-Red mythic can let you drop all of your Dragons for free
Necrite Necrite isn't a great card, but it felt interesting as a kid playing casually in the 90s with janky decks both as a decent little creature and also as a way to have access to removal
While its not hitting anything large or alive? its still going to hit the majority of mana rocks, engine pieces, equipment and Sol Rings