In Pauper, it's a key piece of the cycling storm deck, where it plays a critical role in looping creatures and keeping the engine going
Other spells that synergize with creatures entering the battlefield are also good choices: Warstorm Surge turns those fresh creatures into immediate damage, and Soul of the Harvest generates even more advantage after your creature hits the field
Sealed and Draft are really balanced and fun to run through, and there were definitely some cards that are shaking up Standard and Historic play
While the Mite tokens can't block, this hardly matters when you have a ton of them
Well, theyre great too, but outside of Elf decks or decks that care about dorks or overrun based on total creatures, theyre largely interchangeable with (and sometimes much worse than) land ramp like Exploration, Three Visits or Cultivate
The entire Pauper format is based around that, after all