From Tooth and Claw to Viscera Seer, this is a deck that understands what it is trying to do and does so very nicely
The classic here is the Vineyard from Tempest that gave everyone two Green mana, and then it was played in Standard since mana burn was a thing to kill those who couldn't use it
That'll likely stop it from being good enough, unfortunately
On top of that, there are plenty of other cards that work well for Ambers teamwork game plan
I like how this card has two moves, only one does damage though, and both of its moves require only colorless energy cards so you can put this card into any type deck
In today's day and age when prices for great, iconic leaders for Commander have spiked hard, how is Phelddagrif worth such a tiny amount of actual and proper money