The only difference is of creature type which is barely relevant and of effect from sacrificing a dork which is pretty huge
Once you start playing two or more of these a turn you'll start seeing absurd turnouts, and they're actively busted with mass reanimation like Raise the Past, Return to the Ranks, and so on
Its there to remind you of the ability the creature gains
I love seeing colored equipment, because it means exploring interesting design space
There is an additional way to win however, its very uncommon and that is to have your rivals be unable to draw another card at any point
Costing just a single ink, the action card allows you to look at the top two cards of your deck, choosing one to put in your hand and the other on the bottom of your deck