Cards like Teferis Moat, Raking Canopy, Elephant Grass, Ghostly Prison, Arcane Denial, Mindclaw Shaman, Syphon Mind, Relic of Progenitus, and Nevermore can play different roles in stopping a certain type of plan or play from coming to fruition
In short, Green has access to a number of creatures that hit both, such as Reclamation Sage, Acidic Slime, and Conclave Naturalists
I like this card a lot
Includes 6 booster packs, 40 basic lands, 2 deck boxes, a player's guide, a Future Sight novel and a random Pro Tour player card
Throes of Chaos is essentially an alternative to Faldorns activated ability, giving you the ability to turn excess lands into more action
You also get to safely play a three-damage sweeper because almost all of your threats survive