Fire / Ice and Cryptic Command are examples of these and both are much better than Charm in terms of power however Command costs to much to be an aid in screws and Fire / Ice is just so off the curve in power that it outright wins more games in a dull way than it does rescue games from the clutches of a screw
Jetsam - Entangling Eels #44 Disney Lorcana Trading Card Game Ursula's Return Uncommon Flotsam &
Note there is no once/per turn here
Arclight Phoenix and Faithless Looting taking so much of the hype is the primary driver of the myth that graveyard hate and cards like Damping Sphere are the best way to attack the deck, as opposed to simply killing their creatures and playing threats that dont die to Lightning Bolt
The more expensive, less random, Magic 2014 version is
The unique foiling on display here, which appears to be new for this drop, has caught some players eyes, too