See it as an extra advantage that you do not take packs from an 'eaten' box
Making a lot of Ethereal Armors with storm is bound to give you an explosive turn, and you can have many prowess triggers or card draw triggers too
Its money mechanics are the headline draw: marketplace selling costs nothing, and an instant offer usually returns close to nine-tenths of a cards going rate
You can give your stuff a +1/+1 counter and flying for 0 loyalty, and then -3 to destroy a creature an opponent controls with power 3 or greater
As time went on, players realized that for as awesome as it was, it was generally too expen-sive to make work, though that wouldn't stop players from trying to find ways to make it work
These multi-phase cards represent creatures that evolve over time, adding new abilities as they increase in power