I didnt consider set-wide patterns enough
I would certainly include this in my own discard decks, as it gives me an easy way to scale lore while I wait for my more high powered discard cards to take effect
showing off the sneaky things villains might be doing," said principal game designer Jadine Klomparens
But theres one more trick in this strategy Dargo, the Shipwreckers seven power is very relevant, as it only takes three direct hits from him to defeat someone with commander damage
It can't grab any basic land like Rampant growth, but it still gets you to 4 on turn three, and even has Cave upside
Not only does he grant them vigilance, a useful ability considering how great Treefolk are on defense, but he also lets them generate two green mana each when they take advantage of that vigilance and attack