This allows you to steal creatures from your opponents graveyard, and is an entertaining win condition that you dont often see in Standard
Anyways, this five-drop features a solid 3/3 with horsemanship and an enters-the-battlefield trigger to bounce, so it's a Man-o'-War
If you do, untap all attacking creatures and after this phase, there is an additional combat phase
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Oko's second ability changes its toughness during that turn
Blue and white center on going over your opponents heads with flying creatures, while mono green (my favorite and the best way to play) favors big, stompy creatures that run over your opponents defenses
Because hes Food, he can also make for a great dessert