These collector's sets sold out within hours and on the second day it took literal minutes before stock ran out once again
I do think this is an absolutely A+ carrier for artifact/equipment decks, especially since it can help enable things that synergize with historic cards in equipment heavy strategies too
GW Go Wide/Midrange GW is another lightly supported archetype
Now, after weeks of covering various other aspects of the set, I'm finally gearing up to dive into these topics

Amber Amethyst Emerald Ruby Sapphire Steel Enchanted Rares Products Booster Packs 6 common cards 3 uncommon cards 2 rare, super rare, or legendary cards 1 foil card (random rarity level) Starter Decks 1 Preconstructed deck of 60 cards, including 2 foil cards of the characters on the package front 11 Game tokens 1 Quick Start Rulebook 1 Booster pack containing 12 randomized cards Illumineers Trove 1 Card storage box 6 Card Dividers 8 Booster packs of 12 additional game cards each 6 Damage-counter dice 1 Lore counter Illumineers Quest Deep Trouble 1 Oversized Ursula Card 1 Ursula scenario deck (50 cards) with a unique card back 2 Prebuilt Disney Lorcana TCG decks (60 cards each) 2 Oversized, double-sided battleground cards 1 Deep Trouble playmat 1 Ursula draw token 3 Lore tracker tokens 29 Damage counters 1 Secret Victory card Deep Trouble rules sheet* Supplies and Accessories Disney Lorcana Ursulas Return is scheduled to release in local game stores May 17 and May 31 everywhere else

Here are some of our favorites: Tamatoa - Happy as a Clam is so shiny- literally, if you pull a holo variant