They have enters-the-battlefield effects that proactively interact with your opponents battlefield, or push you pretty far ahead on an empty one
before the Stasis Prison deck has an established board of mana sources, lock components, and permanent-based threat protection, the Stasis Player will sustain a considerable amount of damage from resolved threats
3 MAGICAL MUSKET Making their first appearance in Spirit Warriors, the Magical Muskets are a sneaky good deck based on Western folklore and German opera
This would be effectively impossible for tabletop play because you cant change whats printed on the cards
Because there was so little blocking going on, and because the creatures were so aggressively costed (you won't see too many two power evasion creatures for two mana anymore much less having multiples in the common slots of each color), games tended to end on turn five
For instance, joining GameStop Pro unlocks Pro Weeks, where you can get buy two, get one free deals on packs