Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including these two, regardless of the order in which they are created
You can't make the affected player concede
Still, the dual-type card frames were a fun experiment, and the steampunk aesthetic gave the set some collector charm, even if it fizzled fast
For a deck that just wants to flood the board as fast as possible, playing cards like Wrenns Resolve and Reckless Impulse is already a good idea, and getting free Thopters for doing so is amazing
Windswift slice does something similar, allowing Jumbo Cactuar to convert its damage into 1/1 Elf tokens
This provides the other half of the context we were missing