When I say cards that win the game I mean cards that have very good odds on winning the game, the few that exist which actually say win the game are pretty unplayable and not worth it
From the pre-game discussion about power levels or possible strategies to acclimatize everyone to each other's decks to making sure one's deck doesn't monopolize time at the table, these "rules" are in place to make sure everyone has a good time
Then, of course, the 4/5 body that lifelinks is basically a Lyra Dawnbringer in black
Durability: 2/10
They blend a unique package of discard, counters, and removal to cover all angles, all while having a relatively fast clock thanks to Deaths Shadow and Kroxa
The only thing getting in the way were bigger creatures, and even then it could be a strong blocker or help soften up a defender for a burn spelland half the time he would live either way