Copy Jolrael, Voice of Zhalfir At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand
In a similar way to stripping lands and hands, a massive resource imbalance that leads to locking up a game can leave the other players feeling similarly deflated
With Yorion, Sky Nomad or even Teleportation Circle, Ooze becomes a must-answer threat lest it devour away the opponents entire board
Wizards of Thay reduces the cost of your instants and sorceries, and myriad allows you to get even bigger discounts because it also allows you to cast your sorcery spells as though they had flash, which is huge for spell slinging decks of all types
Drawing two cards and making a treasure is an exceedingly good rate, and Deadly Dispute can be used both proactively and reactively, netting you some much needed resources for your troubles
#11 Skullclamp will absolutely dominate