Legality depends on the tournament format -- Clash of Vigor (3) can be legal in some formats and banned or restricted in others

Rainbow Ramos | Commander | Stephen Johnson Commander (1) 1 Ramos, Dragon Engine Creatures (28) 1 Archelos, Lagoon Mystic 1 Birds of Paradise 1 Child of Alara 1 Chromanticore 1 Deathrite Shaman 1 Dryad of the Ilysian Grove 1 Enigma Sphinx 1 Enlisted Wurm 1 Etherium-Horn Sorcerer 1 Fallaji Wayfarer 1 Gadwick, the Wizened 1 Garth One-Eye 1 Jodah, the Unifier 1 Maelstrom Archangel 1 Maelstrom Wanderer 1 O-Kagachi, Vengeful Kami 1 Pir, Imaginative Rascal 1 Primeval Spawn 1 Seedborn Muse 1 Sphinx of the Guildpact 1 Sylvan Caryatid 1 The Ur-Dragon 1 Tiamat 1 Toothy, Imaginary Friend 1 Transguild Courier 1 Two-Headed Hellkite 1 Utopia Tree 1 Winding Constrictor Instants (11) 1 Arcane Denial 1 Assassin's Trophy 1 Boros Charm 1 Crackling Doom 1 Cyclonic Rift 1 Fate Transfer 1 Manamorphose 1 Sphinx's Revelation 1 Stroke of Genius 1 Swan Song 1 Unite the Coalition Sorceries (11) 1 Cultivate 1 Farseek 1 In Garruk's Wake 1 Ingenious Mastery 1 Iridian Maelstrom 1 Kodama's Reach 1 Last Stand 1 Mind Spring 1 Rampant Growth 1 Safewright Quest 1 Torment of Hailfire Enchantments (3) 1 Leyline of Anticipation 1 Maelstrom Nexus 1 The Kami War Artifacts (9) 1 Amulet of Vigor 1 Chromatic Lantern 1 Fieldmist Borderpost 1 Firewild Borderpost 1 Mistvein Borderpost 1 Thought Vessel 1 Vedalken Orrery 1 Veinfire Borderpost 1 Wildfield Borderpost Lands (37) 3 Forest 3 Island 3 Mountain 3 Plains 3 Swamp 1 Arcane Sanctum 1 Command Tower 1 Contaminated Aquifer 1 Crumbling Necropolis 1 Frontier Bivouac 1 Geothermal Bog 1 Haunted Mire 1 Idyllic Beachfront 1 Jungle Shrine 1 Molten Tributary 1 Mystic Monastery 1 Nomad Outpost 1 Opulent Palace 1 Radiant Grove 1 Reliquary Tower 1 Sacred Peaks 1 Sandsteppe Citadel 1 Savage Lands 1 Seaside Citadel 1 Sunlit Marsh 1 Tangled Islet 1 Wooded Ridgeline If you wanted to tune this list up, the place to start would be the mana base

Destroy up to one Equipment attached to that creature
Weirdly, ramp decks seem like one of the archetypes that will sometimes avoid playing these
Retrieved September 30, 2024.
But we found that just having a couple dredge cards wasnt enough to reliably fill our graveyard, so we started playing more and more and more until eventually we got a critical mass of dredge cards and our graveyard consistently became a crazy and powerful resource each game