9 Geier Reach Bandit Perhaps one of the most potent werewolves to ever see print, Geier Reach Bandit is useful as soon as it enters the battlefield, entering as a 3/2 with haste for three mana
So they start as a 2/2, but they grow more and more powerful every time they deal damage
Zombie decks that can reanimate creatures can also drop this black zombie giant early, use it to create tokens, and then bring it back later as a bomb once the graveyard is full of zombies
Bam, five life right away but no chance on more life to come without some kind of Flicker effect
Academy Ruins can enable a constant flow of threats like Wurmcoil Engine for Tron after the three lands have been assembled
They'll transform into their saga creature 'summon' form, but won't gain their first lore counter until after your next draw step