The first card I pulled in 1999 was Electrode
Cards with new strategies have also appeared, further expanding the ways you can fight
My first thought was that Yedora, Grave Gardener would provide some real resiliency for decks that like to run out mana dorks but then struggle when those little guys get killed
Pumping on Mishras Bauble and not just instants and sorceries is a big deal, too, and plotting will also come up in Modern some of the time just to tax your opponents mana more when you expect that they have a Fatal Push or Lightning Bolt at the ready
The only time I regret playing the card is when someone else casts Elesh Norn
You can throw this away early to hit a land drop, and in the late game if you gives you a beefy creature that can gain you life, which can sometimes help you stabilize Lets set Craft aside for a moment