The most exciting, to me anyway, is the simple opening of card packs
They aren't getting the press they deserve, so let's take a looksee at this four-ability walker of the planes
Full of tokens, sacrifice effects, and graveyard synergies, this deck combines classic Zombieswith the power of blue cards.1 Wilhelt, the Rotcleaver1 Archghoul of Thrab
Not to mention the possible copy shenanigans
Counter Burn when it asserted itself as a tier 1 deck in Zendikar block 23 Spells Lightening Bolt Burst Lightening Ancestral Visions Force Spike Incinerate Fire / Ice Isochron Scepter Memory Lapse Counterspell Arcane Denial Lat-Nam's Legacy Into the Roil Sea Gate Oracle Volcanic Fallout Time Twister Solemn Simulacrum Cryptic Command Jace, the Mind Sculptor Fact or Fiction Force of Will Treachery Inferno Titan Rolling Earthquake 17 Lands Volcanic Island Steam Vents Scalding Tarn Shivan Reef Cascade Bluffs Faerie Conclave 4 Mountains 7 Islands The popularity and strength of the deck meant that people started to experiment with the build
Then exile it.) Sorcery Recursion (CTRL to add secondary) Removal Removal (CTRL to add secondary) Stax Stax (CTRL to add secondary) Tokens Angelic Sell-Sword Flying, vigilance Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn