This ensures that your Ring-bearer will always be a substantial threat thats rarely off the board
Everyone else is forced to start over with just their Lands
If youre playing Thragtusk, beating the aggressive decks is generally very easy (you have to do more work, but that work isnt difficult), and when both players have Thragtusks, games almost always go absurdly long
It should be a great play mid and late game
Please don't jump scare your opponents!) Each time a Horror creature, Nightmare creature, enchantment creature, or face-down creature enters the battlefield under your control, all of your opponents become afraid of you for the rest of the turn, regardless of what happens to the creature that entered
If you don't control one as the ability resolves, it has no effect