The Modern Era (Set 9+) Sets: Fabled, Whispers in the Well , , Winterspell Wilds Unknown, and beyond
Turning The Prince, Never Gives Up from Rise of the Floodborn into a one willpower and three health with Resist plus two and three lore Bodyguard is incredible value
With Fortisphere having met its usefulness, discarding it to draw two cards was a popular play, meaning this one Steel item would give a Sapphire/Steel player three cards over the course of the game , and it was relatively cheap to do so
It's a small detail that reaffirms the events of the story and just how far Scar is willing to go to prevail over not just the cub but also your opponents and his
While they're both situational tools that may not be useful in every matchup , they have enough potential to warrent a spot in the deck
Essentially, location cards are fine, but theyre definitely not needed, in my opinion