However, they've fallen by the wayside as the format has expanded and strategies that offer even more value, like evoking the Modern Horizons 2 Elementals, have emerged
We also recently learned that the Heroes in a Half Shell card was originally designed with Eminence in mind, but cooler heads prevailed and the card was ultimately stripped of the mechanic
Update and maintain your Cube
The deck also has Heroic Intervention, always a choice card
[deck title=Mono-Blue Extra Turns] [spells] *1 Elixir of Immortality *2 Howling Mine *2 Gigadrowse *4 Serum Visions *3 Sleight of Hand *4 Spreading Seas *4 Dictate of Kruphix *4 Cryptic Command *4 Time Warp *2 Part the Waterveil *2 Walk the Aeons *4 Temporal Mastery *1 Temporal Trespass [/spells] [land] *19 Island *1 Oboro, Palace in the Clouds *1 Minamo, School at Waters Edge *2 Radiant Fountain [/land] [/deck] The Sideboard There are several directions to go with the sideboard, and Ill caution that mine is currently very experimental
Do you mind if your deck occasionally just doesn't let you play